Suck it Up Trailer
Suck it Up Poster
Suck it Up Steam Page
Original Whiteboard Timelines
Digitized Timeline
Original Character Turnaround
First Logo Design
Early Gameplay Screenshot
Trailer Composited Shot
Gameplay Toward the End of Gamejam
Intro Cinematic
Gameplay Action Shot
A picture of the team right after we submitted our final build and trailer for game jam.
Team picture right after we won "Best in Show"
The team on stage after we won Game Jam
Georgia Game Developers Association Logo
One of our weekly burndown charts
Original Projectile Ideation pitch by Riley McMillan, Greta Thomas, and Kat Farley
Final projectile concepts
Livestream where we were announced as the winners:
https://youtu.be/KQlkjvz2x6A
Team Picture with our Industry Mentor Michael Revit (Blue Shirt)
Team Picture right after they announced us as winners