Suck it Up Trailer

Suck it Up Poster

Suck it Up Steam Page

Original Whiteboard Timelines

Digitized Timeline


Original Character Turnaround

First Logo Design

Early Gameplay Screenshot

Trailer Composited Shot

Gameplay Toward the End of Gamejam

Intro Cinematic

Gameplay Action Shot

A picture of the team right after we submitted our final build and trailer for game jam.


Team picture right after we won "Best in Show"

The team on stage after we won Game Jam

Georgia Game Developers Association Logo

One of our weekly burndown charts

Original Projectile Ideation pitch by Riley McMillan, Greta Thomas, and Kat Farley

Final projectile concepts


Livestream where we were announced as the winners:
https://youtu.be/KQlkjvz2x6A

Team Picture with our Industry Mentor Michael Revit (Blue Shirt)

Team Picture right after they announced us as winners
