

Juvenate Technical Animation
Game: Juvenate
In Game Integration, Pipeline Development, Rigging, Animation


Procedural Footstep System
Fully procedural system that requires no animation data


Animation Pipeline Creation
Game: Overgrown
Led animation pipeline for 2.5D animation integration

Technical Art & Animation Implimentation
Realtime VFX, Shader Creation, Animation Integration, Scripting

Vertex Animation Destruction System
Game: Suck it Up
Modular shader which drives all in game destruction


Avian Berserker
Game: Juvenate
In Game Integration, Pipeline Development, Rigging, Animation

Minotaur King
Avian Dual Sword

Animation Systems (UE5)
Multi-Layered State Machine